# Level Instance

**How to package Level Instance**

Let's dive into Level Instance packaging with the Cyberalley scene. Follow these steps to package a group of houses along with all their surrounding details effectively.

![](https://2172137675-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIDY48Kh4vjaW2sp9MS3a%2Fuploads%2FJGWgwpak1xvpDBBMZwFN%2F0.png?alt=media)

First you need to hide all Foliage Actors. Since packing Foliages may cause errors due to the absence of some objects associated with them.

![](https://2172137675-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIDY48Kh4vjaW2sp9MS3a%2Fuploads%2Fu7oD4Oalmydn65PadgSE%2F1.png?alt=media)

Hiding unnecessary ones and selecting all necessary Actors for packaging

![](https://2172137675-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIDY48Kh4vjaW2sp9MS3a%2Fuploads%2FWLGcsALEnbzR38226YqX%2F2.png?alt=media)

![](https://2172137675-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIDY48Kh4vjaW2sp9MS3a%2Fuploads%2F11eyI1TsPj9trmNhYmm2%2F3.png?alt=media)

Then we pack everything using Level Instance. Do not use Packed Level Actor for packaging because they only work for Meshes and can't display light sources, decals and particles

<figure><img src="https://2172137675-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIDY48Kh4vjaW2sp9MS3a%2Fuploads%2FRBHspPDFq1RXFmhtzV0Y%2F4.png?alt=media" alt=""><figcaption></figcaption></figure>

Now the Level Instance is ready and we can copy it across the scene

![](https://2172137675-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIDY48Kh4vjaW2sp9MS3a%2Fuploads%2FOCGtjme0hfftVCTGN8lu%2F5.png?alt=media)

Final result

![](https://2172137675-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIDY48Kh4vjaW2sp9MS3a%2Fuploads%2FKjXjG9GrB7jmtxu4tlca%2F6.png?alt=media)
