Documentation
Last updated
Last updated
PCG
PCG External Data Interop
PCG Geometry Script Interop
Volumetrics
1) Please change the “Walkable Slope Angle” to 60. This setting can be found in your character’s “Character Movement” component on the left hand side of the screen.
2) Almost all meshes use simple collisions by default to preserve CPU resources, if you are having any collision issues with a certain mesh please enable the “Use complex collision as simple”
You can select any Packed Level Actor and stones and grass will be generated around it
For each BrickStoneWall material added Custom Primitive Data settings to control VC layer blending