Documentation
Required Settings (Please apply these 3 changes)
1) Please enable the following plugins:
PCG
PCG External Data Interop
PCG Geometry Script Interop
Volumetrics
2) Please enable "Enable virtual texture support" in your project settings
3) Collision & Walkable Slope Angle
Please change the βWalkable Slope Angleβ to 60. This setting can be found in your characterβs βCharacter Movementβ component on the left hand side of the screen.
Almost all meshes use simple collisions by default to preserve CPU resources, if you are having any collision issues with a certain mesh please enable the βUse complex collision as simpleβ
Build/Cook
Additional Information
Light scenario
Rock and Grass generator
BP_PDG_Wall
You can select any Packed Level Actor and stones and grass will be generated around it

BP_PDG_CustomMesh

BrickStoneWall Material
For each BrickStoneWall material added Custom Primitive Data settings to control VC layer blending
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